Try free Stock Model Fixer - save time with fix stock models

Stock Model Fixer

8 USD   Buy item One-time charge, lifetime license, 2 seats
With this script you can quick prepare model, downloaded from 3D stocks, before merge into your main scene.

Stock Model Fixer is indispensable when using models from 3ddd/3dsky, cgtrader, greatcatalog and other resources.
1.6.7 Version
Jun, 8 Updated
Shareware License
English, Russian, Ukrainian, Polish, Vietnamese, Turkish Languages
Autodesk 3Ds Max 2012 Min. requirements

Please update to new version 1.6.7!

In new version added:
- Multilanguage interface
- Updated UI (colors, images, text)
- Added HiDPI icons for new 3Ds Max


Also made many fixes and improvements. For details read Changelog 

No Version dependency for licenses (read in detail below)! 
Support PayPal payment method!

If you have license key you can get updates for free by clicking Check For Updates

Good news for everyone! From version 1.3.0 removed version dependency.
This means that if you want to buy a license or already have it, you will receive lifetime updates of script, and also your key will work permanently!
In future all scripts on 3DGROUND will be shareware and will have permanent license.
Now you can buy any license and enjoy full support and new updates always.

Features:

  • Remove animation keys
  • Disable BackfaceCull property
  • Enable Renderable property
  • Resolve and Relink textures
  • Remove empty objects
  • Remove layers
  • Clean MultiMaterial
  • Unhide all objects/polys
  • Instant copy/paste selected model between 3Ds Max windows (different versions)
  • Work with TurboSmooth (Add, Remove, Select, Iters. to 0)
  • Fit model to dimensions
  • Geometry fix (Reset XForm, Detach Trick, Box Trick, Snapshot)
  • Group/Ungroup
  • Fast set pivot
  • Move model to center scene
  • Attach selected objects
  • Fix normals
  • Rename: textures, materials, objects, groups
  • Check for errors (xView, AssetTracking, Clay Mode)
  • Copy textures in to project folder
  • Automatic updater
  • Hints and tooltips
  • Multilanguage interface
Read Full Manual

How To Use:

Unzip the model you downloaded from anywhere on the hard disk.
Make sure that you have extracted all the files and textures of the model.
It is most recommended to open two 3Ds Max windows, one with your scene, the other for preparing the model.

  • Create a new scene and open the model then click the Apply button in the File tab in the Stock Model Fixer, so all the options from the "Apply to current scene" are applied.
  • In the Tools tab it is necessary to do BoxTrick, DetachTrick, Snapshot, Reset XForm of your model, to fix the broken geometry.
  • In the Textures tab, select the Texture Path to your project (Copy Textures To Folder) and click Copy Textures. All model textures will be transferred to a new location.
  • Copy and paste the model using CopyTo/PasteFrom.
  • Well done!
Important!
If some feature not working (ex.: Texture Renaming), just run 3Ds Max from Administrator!

In Stock Model Fixer a lot of tools for optimising and preparing the models, for more details read full manual! 

Read Full Manual
This script uses shareware license! Please purchase license key for support the creator to continue the development and support this script itself. 

You can use license key maximum on 2 computers (Home and Work).
Your license will work permanent and you receive lifetime updates!
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FAQ

1. What is Stock Model Fixer?
Stock Model Fixer is a tool for Autodesk 3ds Max that helps automatically repair common issues found in 3D models downloaded from stock websites, marketplaces, or received from clients.
2. What is Stock Model Fixer used for?
The script allows you to quickly fix damaged geometry, smoothing issues, and other common problems often found in models from third-party sources.
3. What types of problems can Stock Model Fixer fix?
The script helps resolve various geometry-related issues, including corrupted objects, incorrect surface shading, and problems that may appear after importing models from other software packages.
4. Why do stock models sometimes display incorrectly?
Models can be created in different versions of 3ds Max or other 3D applications. During export, import, or conversion, some data may become corrupted, resulting in geometry and display issues.
5. Can Stock Model Fixer repair smoothing artifacts?
Yes. The script can resolve many issues related to broken normals, incorrect smoothing groups, and other surface shading problems.
6. Can I use Stock Model Fixer on models received from clients?
Yes. The script is useful not only for stock models but also for any third-party models that contain geometry issues.
7. Do I need to manually find the cause of the problem?
No. Instead of spending time diagnosing issues manually, you can use the automated repair methods built into Stock Model Fixer.
8. What repair methods are available in the script?
Stock Model Fixer includes several recovery algorithms such as Detach Trick, Box Trick, Snapshot Trick, and other methods designed to solve different types of geometry problems.
9. Can one repair method work better than another?
Yes. Different problems require different approaches, which is why the script provides multiple repair methods. If one method does not solve the issue, you can try another.
10. Do I need to understand the technical cause of the problem?
No. The script is designed for artists and visualization professionals, allowing you to apply repair methods without needing in-depth technical knowledge.
11. Is Stock Model Fixer suitable for architectural visualization?
Yes. The script is especially useful for architectural visualization artists who regularly work with models from third-party libraries and stock marketplaces.
12. Can Stock Model Fixer save time?
Yes. Instead of manually troubleshooting and fixing problems, you can often repair a model in just a few clicks.
13. Is it safe to use Stock Model Fixer in production projects?
Yes. However, as with any repair tool, it is recommended to create a backup of your scene or model before applying recovery methods.
14. Does the script only work with imported models?
No. It can be used on any object in a scene that has geometry or display-related issues.
15. Does Stock Model Fixer support the latest versions of Autodesk 3ds Max?
Yes. The script is regularly updated and supports modern versions of Autodesk 3ds Max.
16. Is Stock Model Fixer easy to learn?
Yes. The interface is simple and designed to solve problems quickly without complicated settings or workflows.
17. What is included with the Stock Model Fixer license?
The license provides access to all script features, lifetime updates, new functionality, one-click over-the-air updates, and technical support from the developer.
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