MaxScript Basic

Author: MastaMan
Date: August 22, 2023
Updated on: December 26, 2023
Category: Programming
Price: Patreon Subscription
Language: English
Lectures: 14
Requirements: 3Ds Max 2012+
Level: Elementary
In this series of lessons, I will try to explain very simply, in simple words, how to quickly start writing code, and most importantly, we will consider simple examples and quickly achieve results.

We will learn the basic concepts and fundamentals of programming. We will cover such important topics as: variables, loops, arrays, data types, functions and much more.
And at the end of this course, we will create our own script to randomize the transformation of objects, using a stack of books as an example.

What you’ll learn:
- Understanding how scripts are structured, types, launching, saving.
- Basic programming principles: variables, loops, arrays, functions.
- Writing your own simple scripts. Lots of application and automation examples.
- How to understand errors in code, where to look for information.
- Writing your first script to randomize the transformation of objects.

Are there any course requirements or prerequisites?
- You must have 3Ds Max 2011 or higher installed.

Who this course is for:
- Gain basic programming skills for 3Ds Max using the built-in MaxScript language!
- You will learn to write simple scripts, as well as understand other people's code.
- We'll cover basic programming concepts, from variables to functions.

Creating an interactive 3D portfolio gallery

Author: MastaMan
Date: August 25, 2023
Updated on: November 2, 2023
Category: Playcanvas
Price: Patreon Subscription
Language: English, Ukrainian
Lectures: 6
Requirements: 3Ds Max 2022+
Level: Intermediate
We will create a 3D web gallery using WebGL technology, namely the Playcanvas service. It's an unusual way to showcase your creative work. We will also need knowledge of Autodesk 3Ds Max and basic skills in Photoshop/Photopea.

Please send a private message to Patreon to be added as a member of an already completed project on Playcanvas, so it will be more convenient for you to study the project, copy assets and scripts!

Here are some of the features we'll be working on:
* Dynamic loading of large portfolio images to improve project loading speed in the browser.
* Moving around the scene using the Point And Click method, i.e. moving when clicking to a specific location on the floor.
* Smooth animation of the dashboard.
* Soundtrack for the infobar.
* And much more.

You will also have access to scripts written by me for 3Ds Max, which allow you to speed up the saving of models for Playcanvas, as well as adapt images to different picture formats.
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