CopyTo PRO - copy objects between scenes 3Ds Max
CopyTo PRO
7 USD
Buy item
One-time charge, lifetime license, 2 seats
With CopyTo PRO script you can copy objects and paste them into the current scene or between open windows 3Ds Max.
Pasting objects will work even after the reopening 3Ds Max or restart the computer.
Copying can also occur between the different versions of 3Ds Max.
For example, you can copy objects from 3Ds Max version 2016 in to 2013 or vice versa.
Best keys combinations Ctrl+Shift+C (for copy) and Ctrl+Shift+V (for paste) ! !
Be sure to check the settings section for many useful tweaks.
Pasting objects will work even after the reopening 3Ds Max or restart the computer.
Copying can also occur between the different versions of 3Ds Max.
For example, you can copy objects from 3Ds Max version 2016 in to 2013 or vice versa.
Best keys combinations Ctrl+Shift+C (for copy) and Ctrl+Shift+V (for paste) ! !
Be sure to check the settings section for many useful tweaks.
1.2.1 Version
Jun, 8 Updated
Shareware License
English, Russian, Ukrainian, Polish, Vietnamese, Turkish Languages
Autodesk 3Ds Max 2012 Min. requirements
CopyTo PRO is an improved version of the old CopyTo script.
In the PRO version, all bugs have been fixed and convenient settings have been added.
Please update to new version 1.2.1
The new version adds a new feature - Network Buffer Pool, which allows you to exchange 3D objects on the fly over a local network.
With the CopyTo PRO script you can copy objects and paste them into the current scene or between open 3Ds Max windows.
Pasting objects will work even after reopening 3Ds Max or restarting your computer.
Copying can also occur between different versions of 3Ds Max.
For example, you can copy objects from 3Ds Max version 2016 to 2013 or vice versa.
Features:
- Easy and quick installation
- Copying objects between different 3Ds Max windows
- Copying between different versions of 3Ds Max *
- Network Buffer Pool - object exchange over the network
- Copy & Paste Notification
- Convenient Settings
- Instant Updates
- Multilingual Interface
* - support for backward compatibility up to 3 versions.
(This means that you cannot copy for example from 3Ds Max 2020 → 2012, but only 2020 → 2017. However, from 2012 → 2020 the insertion will works without problems!)
(This means that you cannot copy for example from 3Ds Max 2020 → 2012, but only 2020 → 2017. However, from 2012 → 2020 the insertion will works without problems!)
How to use:
- Select object (s)
- Right-click
- Click Copy Objects
- In the same or new scene, or in another 3Ds Max window, click Paste Objects
- Objects pasted
Read the help for more information!
Read Full ManualNo one has posted a comment yet
{{key}} {{value[0].date}}
-
{{v.text}}
Sorry. Nothing found...
{{key}}
- {{v.text}}
FAQ
1. What is CopyTo PRO?
CopyTo PRO is a productivity tool for Autodesk 3ds Max that allows you to quickly copy and transfer objects, materials, layers, groups, and other scene data between running instances of 3ds Max.
2. What is CopyTo PRO used for?
The script helps speed up data transfer between scenes and projects without the need to use Merge, Save Selected, or temporary files.
3. How is CopyTo PRO different from the standard Merge function?
Merge requires locating and opening files, while CopyTo PRO allows you to transfer data directly between already opened 3ds Max windows in just a few clicks.
4. Can I copy objects between different versions of 3ds Max?
Yes. CopyTo PRO allows data exchange between different running versions of 3ds Max, making project migration much easier.
5. What types of data can be transferred with CopyTo PRO?
The script supports transferring objects, materials, groups, layers, cameras, lights, and other scene elements.
6. Does CopyTo PRO support transferring data between multiple open scenes?
Yes. You can choose any open scene as the source or destination for data transfer.
7. What is Net Buffer Pool?
Net Buffer Pool is a network-based scene data sharing system. It allows users on the same network to share copied scene elements between computers. For example, one artist can copy an object or part of a scene, and other users can instantly see it in the shared list and insert it into their own projects. This feature is available only in the licensed version.
8. Can CopyTo PRO speed up work on large projects?
Yes. The script significantly reduces the time required to transfer objects and scene data between files, making it especially useful for large projects and asset libraries.
9. Can I use CopyTo PRO to transfer assets between projects?
Yes. This is one of the primary use cases of the script. It allows you to quickly move finished assets between projects without creating intermediate files.
10. Do I need to save a scene before transferring data?
No. CopyTo PRO works directly with open scenes and does not require files to be saved beforehand.
11. Is CopyTo PRO safe to use in production projects?
Yes. The script does not modify source data until you explicitly perform a transfer operation and is designed for everyday production use.
12. Can CopyTo PRO be used alongside standard 3ds Max tools?
Yes. The script complements built-in 3ds Max functionality and helps speed up common data transfer tasks.
13. Is CopyTo PRO suitable for studio environments?
Yes. The tool is especially useful for teams that regularly exchange assets, scene elements, and project data between multiple workstations.
14. Is CopyTo PRO easy to learn?
Yes. The interface is simple and designed for everyday use. Most users can start working with the script immediately after installation.
15. Does CopyTo PRO support the latest versions of Autodesk 3ds Max?
Yes. The script is regularly updated and supports modern versions of Autodesk 3ds Max.
16. Can I create shortcuts for quick access to CopyTo PRO?
Yes. During installation, the script automatically creates buttons in the Toolbar and Quad Menu for quick access to its main features.
17. What is included with the CopyTo PRO license?
The license provides access to all script features, including Net Buffer Pool, lifetime updates, new features, one-click over-the-air updates, and technical support from the developer.
Sponsored content
{{comment.text}}