Error arnoldshadersloader.gup in 3Ds Max

Author: MastaMan
Date: July 22, 2024
Updated on: July 22, 2024
How to avoid the arnoldshadersloader.gup error for the Arnold plugin in 3Ds Max.

How to disable crash error reporting in Autodesk 3Ds Max

Author: MastaMan
Date: April 4, 2024
Updated on: April 4, 2024
How to disable the annoying Send Error Report window in 3Ds Max? This window will no longer distract you.

Free Up Dump Space

Author: MastaMan
Date: April 4, 2024
Updated on: April 4, 2024
Dump files are an unnecessary accumulation of gigabytes of garbage that can store for a long time. Free up space on your computer from unnecessary junk.

How to accurately resize a Reference Image to the correct dimensions in 3Ds Max

Author: MastaMan
Date: June 19, 2023
Updated on: June 20, 2023
Discover how to easily and intuitively adjust the size of your reference image in 3Ds Max. No plugins or scripts required. Perfect scaling and accuracy. Achieve real-world dimensions in your project!

Adjusting the exact size of the model in 3Ds Max

Author: MastaMan
Date: June 17, 2023
Updated on: July 27, 2023
Learn how to accurately resize models in 3Ds Max using the 2x2x2 FFD modifier. Without the need for third-party plugins, this tutorial offers an efficient approach to achieving the exact dimensions of your models. A perfectly fitted model is the key to realizing projects with millimeter precision.

Advanced search for materials and objects in 3Ds Max

Author: MastaMan
Date: August 22, 2022
Updated on: April 4, 2023
Some tricks to help you find objects and materials better in your 3Ds Max. Take a fresh look at the familiar search form.

Error Unexpected end of script

Author: MastaMan
Date: May 24, 2021
Updated on: April 4, 2023
Solving the floating Unexpected end of script error when starting 3Ds Max.

Error mrmaterialattribs.gup in 3Ds Max

Author: MastaMan
Date: May 11, 2021
Updated on: April 4, 2023
How to avoid the mrmaterialattribs.gup error for the Mental Ray plugin in 3Ds Max.

Create a Bee Hive Medley tile texture

Author: MastaMan
Date: February 14, 2021
Updated on: April 4, 2023
A way to create textures and bump maps using 3Ds Max and Photoshop. You can use such textures for your scenes 3Ds Max, WebGL, UE4, Unity.

3Ds Max mirroring problem

Author: MastaMan
Date: November 24, 2020
Updated on: April 4, 2023
How to avoid Flipped Polygons in 3Ds Max when using the Mirror tool.
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